|
Post by »ELYSIUM« on Jan 2, 2013 19:14:47 GMT -5
Whether its a deathmatch, challenge for rank, or regular spar, the rules for fighting are all the same.
- Like stated in the IC rules, godmoding and auto-hitting are prohibited.
- There does not have to be a reason behind a fight, but there must be a legitimate reason behind a killing.
- Taking turns during a fight is imperative. Do not post a barrage of attacks at an opponent assuming that they'll hit. Wait for a response.
- There are unlimited dodges so long as the dodges are within reason.
- Post the number of rounds each character is to be granted at the beginning of the attacking. This number must be approved by all parties involved in the fight as well as a staff member.
- Any challenges for ranks or deathmatches must be first approved by a staff member before those fights begin.
- If there are rounds in a fight, then the fight ends once both players reach the last round and then the fight will be judged by a staff member.
- Deathmatches are the only fights that will never be determined by rounds. They end once a character is killed.
- PM a staff member when any type of fight begins so that the fights are observed fairly.
[/li][/ul] [/blockquote][/blockquote][/size][/justify]
|
|